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Compile Torque game in ubuntu 14.04(linux)

by Dorian Apanel · in Torque Game Engine · 10/14/2015 (5:09 am) · 2 replies

Hi,

I need to run old game on new hardware. I've never used torque engine before. Game was developed in 2006 and all programmers from that project left.
I managed to compile and link it in linux 14.04 and gcc 4.8. After launch, no text is displayed (fonts problem?).

I also compiled/tested it on virtualBox machines:
ubuntu 8.04 <- fonts displayed
ubuntu 10.04 <- no fonts displayed

It looks like something is broken on ubuntu >= 10.04
I haven't seen any error message in console ("-console" param) related to fonts. Logs seem very similar on all systems.

Does anyone encountered similar problem?

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#1
10/26/2015 (6:28 am)
libfreetype6-dev:i386 is causing conflicts with nvidia-drivers and 64-bit compilers if you're on 64-bit OS.

Use 32-bit system to compile. For me it compiled on Debian Jessie with following packages installed:
gcc g++ build-essential libfreetype6-dev nasm libssl-dev libxft-dev libsdl1.2-dev libogg-dev libvorbis-dev libtheora-dev libopenal1

I had also to pass NULL as parameter to alcOpenDevice function to enable sound (audio.cc file).
#2
11/27/2015 (11:15 am)
Good to know. Thanks.