What's the best way to manage materials?
by Rangel Siriaco da Silva · in Torque 3D Beginner · 10/04/2015 (7:38 am) · 2 replies
Hi,
I'd like to receive tips about the best way to manage the materials. I know there's a file (materials.cs) in some folders to control that. Is there a place could I enter to clear all my materials and organize them according my way?
I have some objects pack, and my idea to work efficently is to have all materials organized by pack and types. If I do a script materials.cs in art folder, Can I have this stuff?
Thanks and have a nice day.
Regards,
Rangel.
I'd like to receive tips about the best way to manage the materials. I know there's a file (materials.cs) in some folders to control that. Is there a place could I enter to clear all my materials and organize them according my way?
I have some objects pack, and my idea to work efficently is to have all materials organized by pack and types. If I do a script materials.cs in art folder, Can I have this stuff?
Thanks and have a nice day.
Regards,
Rangel.
About the author
#2
What about the file material.cs at the art directory, but out of the packages model's I have. Does it works the same way.
I ask that because my material editor there's a lot of material that I can't indetify in which place they have been downloaded.
If it's possible reply this message.
Thanks for your tip Mr. Richard Ranft.
Have a nice day.
Regards,
Rangel.
10/08/2015 (11:36 am)
Maybe I understand.What about the file material.cs at the art directory, but out of the packages model's I have. Does it works the same way.
I ask that because my material editor there's a lot of material that I can't indetify in which place they have been downloaded.
If it's possible reply this message.
Thanks for your tip Mr. Richard Ranft.
Have a nice day.
Regards,
Rangel.
Torque Owner Richard Ranft
Roostertail Games
If you really want to try to keep all of these in a single file somewhere you're going to have to dig into the source code and change that behavior.