Keeping the objects material texture?
by Rangel Siriaco da Silva · in Torque 3D Beginner · 10/03/2015 (2:01 am) · 2 replies
Dear Torque Game engine programmers,
I got some packages of walls, caves and others. Every time I inicialize the system I need to define the Textures of many items since they don't keep the selection. (It does show that orange advice in orange color that the object doesn't have a texture.
How to keep it at objects?
Thanks for helpping...
I got some packages of walls, caves and others. Every time I inicialize the system I need to define the Textures of many items since they don't keep the selection. (It does show that orange advice in orange color that the object doesn't have a texture.
How to keep it at objects?
Thanks for helpping...
About the author
#2
There are some "tips" to make the things works well.
Thanks for a while.
Have a nice day.
10/04/2015 (7:31 am)
I'm learning how to work.There are some "tips" to make the things works well.
Thanks for a while.
Have a nice day.
Torque Owner Richard Ranft
Roostertail Games