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Keeping the objects material texture?

by Rangel Siriaco da Silva · in Torque 3D Beginner · 10/03/2015 (2:01 am) · 2 replies

Dear Torque Game engine programmers,




I got some packages of walls, caves and others. Every time I inicialize the system I need to define the Textures of many items since they don't keep the selection. (It does show that orange advice in orange color that the object doesn't have a texture.

How to keep it at objects?


Thanks for helpping...

#1
10/03/2015 (6:45 am)
Ensure that you click the save button after editing each material.
#2
10/04/2015 (7:31 am)
I'm learning how to work.



There are some "tips" to make the things works well.


Thanks for a while.

Have a nice day.