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How to Setup Torque 3D on Mac OSX

by Wayne Miles · in Torque 3D Beginner · 04/01/2015 (7:00 am) · 2 replies

Hello Torque GG Support,

I've successfully been working at a beginner level on Windows with Torque 3D. However, I'd very much like to use my Mac for Torque 3D. I've looked online for hours testing, playing around, downloading, reading, etc but have had no success as to finding a step by step process to preparing my Mac for Torque 3D.

I need to know how to:
1. What files to install on my Mac.
2. How to compile a new project on my Mac.

Thank you very much in advance!

Cheers,
Wayne

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#1
04/01/2015 (7:12 am)
http://forums.torque3d.org/viewtopic.php?f=12&t=76&p=1206&hilit=Mac#p1206

:O)
#2
04/01/2015 (8:37 am)
Hola Wayne:

Garage Games' ceased supporting OSX for T3D a few years ago. The good news is the Open-source community has been making amazing progress on T3d and it's been working experimentally in OSX for about a year, and the most recent version, 3.7 has a full implementation of OpenGL. I'm trying to assemble a how-to for other Mac users but we need folks to help make it happen. Please check out the link Dwarf King posted and join us!!!