Game Development Community

Something Unique

by Michael Roberts 13 · in Torque 3D Beginner · 02/05/2015 (2:07 pm) · 1 replies

Hey everyone its been a while but i have some more questions about T3D A.I.(and other stuff) so right now with thanks to Jason Campbell,GG community and the the creators of ai marker editor i have ok AI ,but i need
BIGGER BETTER STRONGER
AI that doesn't Need to be aiming at my feet or guarding its spawnpoint instead of guarding me.I need ai that find vehicles and drive them along a path,i need ai that can have conversations with the player or at least say 1 sentence,i nedd ai that can be allies enemies and neutrals i need cutscene editors(free tho) to make some badass/random cutscenes i need a bunch of stuff and i need YOUR HELP GarageGames Community.

Thanks in advance guys,
Michael Roberts.

About the author

13 year old teen,n00b scriptor but skillful in 3d artists.Gamer 4 life


#1
02/05/2015 (8:29 pm)
Hey Michael,

Almost everything you want in your AI can be done with the Universal AI Starter Kit, excluding driving vehicles. You want help in recreating the UAISK? That takes a lot of time and knowledge. That's why I purchased UAISK, it does a lot of things well and the things it doesn't can be implemented.

A few members were working on a port of Game Mechanics Kit to T3D MIT. This had a cut-scene editor.
github.com/RoundedIcon/T3D-MIT-GMK-Port

Verve was also being worked on and I think someone had it working to an extent. It has a cutscene editor. This requires compiling I think.
www.garagegames.com/community/blogs/view/22554

Have you looked into Unity 3D Free? Or maybe Unreal Engine 4?

I love T3D but honestly it is not the friendliest or easiest engine to work with at first. Even now I struggle but it is satisfying when you learn something new or get it working the way you want.

I personally would make a few smaller simpler games before I attempt to make "the" game. My first games after getting back into programming, were remakes of Pong and Asteroids in Adobe Flash. Even those simple games took a lot of work because you have to learn the script, tools and UI.