Game Development Community

Oculus DK2 support?

by Vincent Ellis · in Torque 3D Professional · 11/14/2014 (5:14 pm) · 2 replies

Is Oculus supported on the current codebase? If so, how can we enable it?

#1
11/15/2014 (2:49 am)
DK1 is but not DK2.. I dont think anyone in the community own a DK2, so no one has been able to update the code.

You might be able to update it though, since the DK1 code is there you have a good starting point.
#2
01/07/2015 (4:49 pm)
Unfortunately the DK2 has quite extensively changed the code level interface for interfacing with the Rift, so this is something that someone will have to spend some time on. I also would love to have the engine support the current version of the rift, but it looks like it's too much for me without quite a time investment, someone familiar with the device should be able to do this much more easily.