Oculus DK2 support?
by Vincent Ellis · in Torque 3D Professional · 11/14/2014 (5:14 pm) · 2 replies
Is Oculus supported on the current codebase? If so, how can we enable it?
#2
01/07/2015 (4:49 pm)
Unfortunately the DK2 has quite extensively changed the code level interface for interfacing with the Rift, so this is something that someone will have to spend some time on. I also would love to have the engine support the current version of the rift, but it looks like it's too much for me without quite a time investment, someone familiar with the device should be able to do this much more easily.
Torque Owner Lukas Joergensen
WinterLeaf Entertainment
You might be able to update it though, since the DK1 code is there you have a good starting point.