Torque 2d 3.1 IOS Keyboardsupport with GuiTextEditCtrl
by Markus Schwaerzler · in Torque 2D Beginner · 11/11/2014 (10:23 am) · 0 replies
I read all the past Articles and wondered if you still have to do it as desribed in http://www.garagegames.com/community/forums/viewthread/85799/3#comments
Use Xcode to generate or type by yourself the textentry.m, textentry.h and textentry.xib File
and change the GuiTextEditCtrl::onMouseUp
Use Xcode to generate or type by yourself the textentry.m, textentry.h and textentry.xib File
and change the GuiTextEditCtrl::onMouseUp