Planning to make a GuiShapeButtonHud control - if no one else has yet....
by Richard Ranft · in Torque 3D Beginner · 10/27/2014 (9:44 pm) · 2 replies
Basically, I intend to extend and modify the GuiShapeNameHud object to provide a button instead of name/health display. My current intent is to use it on buildings in a scene, so the requirement that it be a child of a GuiTSCtrl is acceptable.
So, if anyone has already done something like this pointers would be appreciated. Otherwise I hope to have this ready in a few weeks (hopefully sooner, provided I can find time to work on it).
So, if anyone has already done something like this pointers would be appreciated. Otherwise I hope to have this ready in a few weeks (hopefully sooner, provided I can find time to work on it).
About the author
I was a soldier, then a computer technician, an electrician, a technical writer, game programmer, and now software test/tools developer. I've been a hobbyist programmer since the age of 13.
Torque Owner Richard Ranft
Roostertail Games