Game Development Community

ONE ASSET QUESTION

by jeremy carter · in Torque 3D Beginner · 10/06/2014 (12:15 am) · 1 replies

I bought many package from store of garage game last package i use was soldiers art pack everything is ok that gun is inside the template in game but i cant pick that gun do u guys know why ?

About the author

Recent Threads

  • NEW TO TORQUE

  • #1
    10/06/2014 (10:49 am)
    A few things to check:

    Are you loading the datablocks?

    Check the end of your player datablock:
    // Allowable Inventory Items
       mainWeapon = Ryder;
    
       maxInv[Lurker] = 1;
       maxInv[LurkerClip] = 20;
    
       maxInv[LurkerGrenadeLauncher] = 1;
       maxInv[LurkerGrenadeAmmo] = 20;
    
       maxInv[Ryder] = 1;
       maxInv[RyderClip] = 10;
    
       maxInv[ProxMine] = 5;
    
       maxInv[DeployableTurret] = 5;

    Update/add/fix any of those entries necessary to include the datablock names of the weapons you want to be able to use.

    Might want to read through http://www.garagegames.com/products/torque-3d/fps#/5-weapons

    Also - follow the instructions in the documentation that came with the weapon pack very carefully. It should walk you through getting your assets working in game.