T2D Dedicated Server
by practicing01 · in Torque 2D Professional · 09/13/2014 (3:56 am) · 3 replies
Nobody gave a shit about my T3D dedicated server thread, I hope this one's a winrar! PlatformX86UNIX has a bunch of #ifdef's for DEDICATED. I've #define DEDICATED'd inside torqueConfig.h and I'm getting this compiler error:
Any ideas from the experts would be greatly appreciated. Any reasonable service offers to get this thing working would also be considered.
In file included from ../../source/platformX86UNIX/x86UNIXInput.cc:29:0:
../../source/platformX86UNIX/x86UNIXState.h:31:16: error: multiple types in one declaration
#define Window int
^Any ideas from the experts would be greatly appreciated. Any reasonable service offers to get this thing working would also be considered.
#2
10/11/2014 (1:20 pm)
The #define Window int might be because the dedicated version is trying to work around not having all of the Xlib crap around to define a bunch of things. I was trying extinguish it from the codebase altogether with the SDL2 changes, but the fighting I had to do with the input system was frustrating (all of the tkey, sdlkey, ascii mapping junk).
#3
10/11/2014 (6:34 pm)
Please do keep us posted on your progress. Pretty much the only thing that stops me from dusting off my T2D projects is lack of MP. I'd be very interested if you had something working my friend.
Torque Owner Richard Ranft
Roostertail Games