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integrate water from c++

by michael · in Torque 3D Beginner · 08/12/2014 (1:03 am) · 2 replies

Hi
could I integrate:
http://www.youtube.com/watch?v=2AVh1x-Uqjs
this in torque and how?
Thanks in advance

#1
08/12/2014 (6:20 am)
Whats wrong with the current water solution?
#2
08/12/2014 (7:52 pm)
After downloading the source of the example, the c++ code for this does NOTHING but load and display the shaders. The main issue might be that the shaders are .glsl, but everything else you need should apply pretty easily to T3D.

The real question was asked by Lukas, though. What exactly do you think this brings that T3D doesn't already handle? Have you tried to replicate the effect in T3D?

You might also note that this is just a rendering tech, it doesn't do anything but display waves with sunlight, which T3D already does, albeit differently.