Game Development Community

MultiWindow - Is This Possible?

by Chase Webb · in Torque 2D Beginner · 07/26/2014 (8:35 pm) · 2 replies

Fast question or challenge today! In the Sandbox there is a MultiWindow toy, which provides a nice example of adding a child window to the main window to do things like provide a zoomed out or zoomed in view, a view of a different location in the same scene, or even a different scene altogether (the toy just does zoom).

Can you make the shape of that child window a circle? If not, can someone add the functionality? It seems like it could be useful. Obvious examples that come to mind: Circular Mini-Maps, Portals that let you look beyond to somewhere else, and special effects.

#1
07/26/2014 (8:44 pm)
A SceneWindow being a GuiControl, its shape pretty much needs to cover a rectangular area.

There should be a way to achieve this by using a sprite which would stand above the scene in the mini-scenewindow and adjust its Blending modes...maybe
#2
07/26/2014 (8:48 pm)
If you've got an example that would be awesome.