how to stop cloudlayer jumping to start position on update?
by deepscratch · in Torque 3D Professional · 06/22/2014 (5:55 am) · 2 replies
hi all,
I am still working on the time and weather project and ran into another issue: when updating cloud density(or antything else related to changing clouds), the layer restarts from where it was when the game began. this is quite an eyesore as it is very visible, any ideas how to keep the cloudlayers current position when updating it?
I am still working on the time and weather project and ran into another issue: when updating cloud density(or antything else related to changing clouds), the layer restarts from where it was when the game began. this is quite an eyesore as it is very visible, any ideas how to keep the cloudlayers current position when updating it?
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Chris DeBoy