Game Development Community

Gui editor?

by Beef Churger · in Torque 2D Beginner · 06/16/2014 (6:01 pm) · 3 replies

Hi,

I can't seem to figure out (or even find) the gui editor in Torque 2D. I looked in the C++ and the class is there, so what am I missing?

The captcha is taunting me, too...
static.garagegames.com/static/data/captcha/fca36cb07688cecae97b96cf76ee8106.png

#1
06/16/2014 (6:10 pm)
Simply put, there is no GUI Editor in the open-source version of T2D.

You can use .taml files to create Gui controls or create them programatically in TorqueScript.

The GUI Editor from T3D (also open-sourced) can also be used to create gui files that can then be used by T2D MIT.
#2
06/16/2014 (6:34 pm)
Why is this? Will there ever be a GUI Editor added?
#3
06/16/2014 (6:53 pm)
Torque 2d MIT is an open-source game engine, not a game maker. Bear in mind that any progress that this engine sees comes from the community; there is no company developing Editors or content for it, it's all on our shoulders.

As such, there will be a Gui Editor for all to use when someone from the community (or a group of people) create and distribute one.

As an example, I've recently made available a Particle Effects Editor, (look here) which I've created in 48 hours.

Maybe someone will be inspired and port T3D's gui editor to T2D MIT!