Dedicated server map cycle?
by Ronald J Nelson · in Torque 3D Beginner · 05/20/2014 (9:24 am) · 2 replies
I haven't had to ask a beginner question in a while, but hat the heck. I know how to do a dedicated server where you specify the map to be hosted, my question is, is there a way to host a selected pool of maps that are randomly or sequentially cycled?
Better to ask first before putting time into making it myself.
Better to ask first before putting time into making it myself.
Andrew Mac
The next map is chosen in scripts/server/game.cs under the function onCyclePauseEnd() so you could implement random, selected pool, etc from there. Right now, from my experience, it's just alphabetical order.