Game Development Community

Offline Documentation

by Joe2020 · in Torque 2D Beginner · 05/05/2014 (10:18 pm) · 6 replies

Sorry... the most noob of questions.

But I cannot find it! It is not in the GIT Hub nor in the pre-compiled binaries.

Help please :)

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#1
05/06/2014 (12:32 am)
It has its own repo here
#2
05/06/2014 (12:45 am)
@Lukas - your link is to the Torque 3D docs.

@Joe - Github recently added a clone button on the wiki homepage, but everything is in the markdown format. Really at the moment there is no offline documentation, sorry. We do want to look at ways to improve how people use and contribute to the docs though.
#3
05/06/2014 (1:03 am)
Why do I always do that... I need to remember to read what forum these posts are in.
#4
05/06/2014 (2:03 am)
Ah thank you! I thought I was getting senile! Looked everywhere!

I am heading to a part of the world with very little internet so the offline docs are essential!
#5
05/06/2014 (2:06 am)
You can use MarkdownPad to read markdown files offline.
#6
05/06/2014 (6:36 am)
The "offline docs" are what I usually call the source code. Between Torsion and Visual Studio you can find just about anything you need. As an added bonus, you become more familiar with the source code....

This is mainly because the docs never keep pace with the engine - especially with all of the recent improvements and updates!