Game Development Community

Need some help...

by raa brubb · in Torque 3D Professional · 03/27/2014 (7:37 pm) · 3 replies

Ok, so I was looking at the Torque3D documentation and it's a bit unclear how to create destructible assets. I understand what their trying to do which is have one mesh and when the mesh is damaged it transitions to a fractured version of the mesh. But then the whole mesh would fall apart.

What I was wondering is if there was a way to do APEX destruction type assets in Torque3D, or at least make something similar to that. I just need some assets like that, here is a video that basically shows what I mean (and essentially the game I'm trying to create in Torque3D).


#1
03/27/2014 (7:43 pm)
Take a look at the pacific demo, it has a few destructible items you can shoot and blow up etc.

Look here docs.garagegames.com/torque-3d/official/content/documentation/Artist%20Guide/Tut...
#2
03/27/2014 (8:54 pm)
So when you shoot something for example does the whole thing come down or does only the section your shot come down?
#3
03/27/2014 (9:25 pm)
The whole thing...