get my Android device recognized adt
by hbomega · in Torque 2D Beginner · 03/17/2014 (4:13 pm) · 8 replies
i cant get any of my android devices to get recognized by adt please help me
#2
03/17/2014 (10:43 pm)
thanks Tim gonna go try it now thanks again
#3
03/18/2014 (10:41 am)
it still does not recognize my device my Android Version is 4.1.1 please help
#5
03/25/2014 (8:32 am)
first i dont see a sdk for my version 4.1.1 there's is a 4.1.2 but this doesn't get my device recognized by adt, also whenever adt runs regardless to which sdk i select it always says that "no 4.4.2 compatible devices found would you like to use an emulator" something along those lines im still searching for a solution someone help please
#6
I'm not trying to be rude here, just practical. If you need Android advice ask the Android people....
03/25/2014 (12:58 pm)
I guess my main point is that if you need help setting up the Android tools your best bet is asking someone in the Android forums - 100% of those people are doing that there, where maybe %5 of these people are doing that here. You'd have as much luck going to the local shopping mall and asking random passers-by this question as you will here. I personally don't know the answer - hell, I don't even have an Android device.I'm not trying to be rude here, just practical. If you need Android advice ask the Android people....
#7
ps i dont know what kind of problems they have had here maybe some one had a similar problem to mine and would have instantly known how to solve my problem after all a lot of us are trying to develop for android devices
04/01/2014 (10:24 am)
Thanks will do ps i dont know what kind of problems they have had here maybe some one had a similar problem to mine and would have instantly known how to solve my problem after all a lot of us are trying to develop for android devices
#8
On linux, add udev rules developer.android.com/tools/device.html
Make sure your android project's minSDK is low enough to support 4.1.1 (API 16).
If you can, use the adb command to figure out what devices are connected. There are a few different messages to look for.
The other alternative (if you have root and/or a ROM that supports it) is you can connect to the android device over local network.
04/06/2014 (9:52 pm)
Which OS are you developing on? Check that ADB has started up (if on linux, execute as root). If on windows, make sure you have appropriate drivers installed developer.android.com/tools/extras/oem-usb.htmlOn linux, add udev rules developer.android.com/tools/device.html
Make sure your android project's minSDK is low enough to support 4.1.1 (API 16).
If you can, use the adb command to figure out what devices are connected. There are a few different messages to look for.
The other alternative (if you have root and/or a ROM that supports it) is you can connect to the android device over local network.
Associate Tim Newell
Max Gaming Technologies