Torque on network television, again!!!
by Randel Reiss · in General Discussion · 02/19/2014 (6:11 pm) · 4 replies
We're on FX' Justified show, again, this year. Unfortunately I don't have the episode name or number, yet. The show is airing at the time of this writing so I'll try and get a screen shot as soon as our episode airs. For those watching the show, just keep an eye out for an actor playing a video game. The Art Director and Prop Master of the Justified show are players of our Torque-based 3D MMORPG Minions of Mirth. Some of you might remember they used our product last year on Justified and really blended the the game with the scene, well:
http://www.garagegames.com/community/forums/viewthread/130303
Another one of our MoM players, formerly a Battlestar Galactica Producer, is now Producing Ron Moore's Outlander for SyFy. We're always telling these Hollywood types they should be using Torque in general for TV production - it prototypes so friggin fast!
Back with more info as soon as we get it, and watch Justified!
Randel Reiss
Director Product Development
Prairie Games, Inc.
RandelR@PrairieGames.com
http://www.PrairieGames.com
http://www.garagegames.com/community/forums/viewthread/130303
Another one of our MoM players, formerly a Battlestar Galactica Producer, is now Producing Ron Moore's Outlander for SyFy. We're always telling these Hollywood types they should be using Torque in general for TV production - it prototypes so friggin fast!
Back with more info as soon as we get it, and watch Justified!
Randel Reiss
Director Product Development
Prairie Games, Inc.
RandelR@PrairieGames.com
http://www.PrairieGames.com
About the author
Making great games so you don't have to.
#2
02/19/2014 (7:55 pm)
Ahaha that's fantastic. Very cool stuff :). Congrats!
#3
02/19/2014 (10:04 pm)
Please keep us updated! I am inspired by your accomplishments because it shows off what a great engine Torque is. Also, thank you for taking the time to share this with all of us.
#4
Sorry to go a bit off topic, but I saw this on your website, under the section tools:
[Nils about to wet his pants]
Do you have T3D already running on iOS and Andriod???
[/Nils about to wet his pants]
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Edit: OK, saw you posts in the TGE section now! Awesome!
02/19/2014 (11:05 pm)
Cool! Congrats guys!Sorry to go a bit off topic, but I saw this on your website, under the section tools:
Quote:TorqueMMOKit V3: Prairie Games Version 3 of the TorqueMMOKit - not yet released publicly - brings the Prairie Games' engine to the highly portable OpenGL ES 1.x compatibility. We now have the first truly 3D virtual world experience running on iOS and Android.
[Nils about to wet his pants]
Do you have T3D already running on iOS and Andriod???
[/Nils about to wet his pants]
---
Edit: OK, saw you posts in the TGE section now! Awesome!
Torque Owner Richard Ranft
Roostertail Games