Game Development Community

Newbie request

by Andi Daniel · in Torque 3D Beginner · 02/02/2014 (7:43 am) · 1 replies

Hello GG and community. My name is Andy and I'm fairly new to this whole engine thingy and game creating parts but I can work my way around with the amazing tutorials found on the forums and so on.
So I've started working on a new FPS project and I kinda ran over some bumps.
What I'm asking exactly is for a way to add new characters to the map/world I'm working on. I've bought/downloaded some packs from some various designers which are somewhat compatible with T3D but when I try to add them to the map they are either HUGE as the whole map or like half way under the map.
And how can I make the movement smoother? Like when I'm running and I want to strafe/move left or right the movement action is very very slow and I can barely turn while running.
Thanks in advance!

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#1
02/02/2014 (9:21 am)
First, hi Andi! And welcome to the community!
I'd like to show you the T3D Tutorials en masse thread which has a long list of T3D tutorials.

Honestly I don't know much about art, but I believe T3D's measurements are a little smaller than other engines, and therefore you have to scale down most of the models when you import them from .dae (do it at import, and not through the scale setting afterwards for best results) there should be an option in the import menu.

The movement is based on "realistic" physics calculations afaik, thats why it takes a little while to change direction (you have to stop your momentum in the old direction, and begin accelerating in the new direction), to alter this you might be able to increase the acceleration of the movement.