Game Development Community

Combination of GUIs and Sprites

by Psp Goto · in Torque 2D Beginner · 01/05/2014 (2:33 pm) · 3 replies

I have a GUI as apart of my game, but I need to put sprites over it (not using Gui Bitmaps or anything, but actual Sprite objects). However, whenever I make a new sprite, it is created under my GUI, making it blocked unless you move/remove the GUI. Is there a way to make the sprites appear over the GUI?

#1
01/05/2014 (9:04 pm)
Maybe - the scene window is actually a gui element itself.

But why not just use scene elements as your gui? You can make a parent sprite in the background and mount your elements to it, then move your other sprites in a layer in front of that.
#2
01/05/2014 (9:41 pm)
I prefer the construction method of the GUI, building elements on each other in a way that sprites don't work really well for.

Your saying that I should be able to just put the scene window in my GUI, and add sprites to that?
#3
01/06/2014 (5:12 am)
Correct. Create the GUI you want, then add the SceneWindow as an element to that.