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Where can I get updated opengl2d3d source?

by Max Kielland · in Torque 2D Professional · 01/04/2014 (10:47 am) · 1 replies

I'm trying to get the latest opengl2d3d source files. The only information of where this library came from is in the opengl2d3d.h file: "Quake GL DirectX wrapper".

Does anyone know where this code came from and where to get the latest update?

#1
03/06/2014 (4:28 am)
It was in the legacy version of the engines. It was not shipped as part of the open source, MIT engines.