Game Development Community

Enable birds-eye view for player in T3D

by farzad alamdar · in Game Design and Creative Issues · 01/02/2014 (4:18 pm) · 2 replies

I need to develop a game in which during the game player can fly above the game world through having access to bird-eye view. For example, similar to something like Google Earth, the player can fly above the game environment and see rivers, rocks, forests, etc included in the game. Could someone please guide me or introduce me some materials to figure out how can I enable such a capability in my developing game? Since I am new to T3D I will be grateful if you could provide me with simpler solutions. Thank you in advance.

#1
01/02/2014 (4:41 pm)
Welcome to the community!

How about taking a look at the RTS tutorial? Sounds like it would get you in the right direction.
Find it here

Since you are new, you might want to know about this thread there is a large list of tutorials in there.
#2
01/02/2014 (6:47 pm)
Great, thank you Lukas. I'll read these tutorials and hope they work for my purpose.