Enable birds-eye view for player in T3D
by farzad alamdar · in Game Design and Creative Issues · 01/02/2014 (4:18 pm) · 2 replies
I need to develop a game in which during the game player can fly above the game world through having access to bird-eye view. For example, similar to something like Google Earth, the player can fly above the game environment and see rivers, rocks, forests, etc included in the game. Could someone please guide me or introduce me some materials to figure out how can I enable such a capability in my developing game? Since I am new to T3D I will be grateful if you could provide me with simpler solutions. Thank you in advance.
#2
01/02/2014 (6:47 pm)
Great, thank you Lukas. I'll read these tutorials and hope they work for my purpose.
Torque Owner Lukas Joergensen
WinterLeaf Entertainment
How about taking a look at the RTS tutorial? Sounds like it would get you in the right direction.
Find it here
Since you are new, you might want to know about this thread there is a large list of tutorials in there.