How do I install PhysX SDK?
by Brandon Perkins · in Torque 3D Beginner · 12/18/2013 (3:24 pm) · 5 replies
This may sound stupid but:
I am registered to use PhysX and I downloaded the PhysX 3.3.0 for PC but it is just a bunch of folders with source code and other stuff. If I have to build, that's fine, but I don't see instructions on how to build it. Not only that but when trying to find instructions (which was unsuccessful) I found a page that said that PhysX System Software program was deprecated after PhysX 2.8.4, so do I even have the right version of the SDK, because the setup instructions on garage games seem pretty dated based on the images.
I am registered to use PhysX and I downloaded the PhysX 3.3.0 for PC but it is just a bunch of folders with source code and other stuff. If I have to build, that's fine, but I don't see instructions on how to build it. Not only that but when trying to find instructions (which was unsuccessful) I found a page that said that PhysX System Software program was deprecated after PhysX 2.8.4, so do I even have the right version of the SDK, because the setup instructions on garage games seem pretty dated based on the images.
About the author
#2
12/18/2013 (4:05 pm)
Where is PhysX 2.8.4 SDK? I tried going to Older Releases but I only see downloads for APEX.
#3
http://www.garagegames.com/community/forums/viewthread/135722
in post #5.
12/18/2013 (4:46 pm)
Nevermind I found a download to it. Here's the link for anyone else who might be having this issue:http://www.garagegames.com/community/forums/viewthread/135722
in post #5.
#4
Ron
12/18/2013 (5:01 pm)
Brandon.... ya beat me to it. Good luck and have fun. PhysX is a pretty cool feature.Ron
#5
Goodluck with it :)
12/19/2013 (3:11 pm)
It was seriously a nightmare to get that SDK from them so least the mega link should be up and running for a while to come.Goodluck with it :)
Associate Simon Love
Once downloaded and installed (as explained on the Nvidia developers site),make sure to add the path to your System Variables and generate / compile your T3D project.
For example, in my case :
TORQUE_PHYSX_PATH = D:\dev\Physx\v2.8.4_win