The Usefully Development Branch Thread
by Kory Imaginism · in Torque 3D Professional · 11/29/2013 (3:21 pm) · 3 replies
Their are some great development branch for both T3D and T2D.
I'm starting this thread to post any usefully development branch for T3D and T2D:
github.com/mustafakorkmaz/Torque3D/tree/Direct3D11
T3D: Direct 11 Dev Branch
github.com/TheDushan/Torque3D/tree/Linux
T3D: Linux Dev Branch
github.com/logicking/GMK
T3D: GMK Dev Branch
github.com/ChrisCalef/T3DTerrainMaster
T3D: Terrain Master Dev Branch
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github.com/pchan126/Torque2D/tree/feature/gfx
T2D: GFX upgrade Dev Branch
github.com/pchan126/Torque2D/tree/feature/gfx-lighting
T2D: GFX Vertex Lighting
If you know of any other usefully development branches, please post the links to them.
The idea is to put these branches in the spot light to maybe get other involved and possibly push to each respective main branch.
I'm starting this thread to post any usefully development branch for T3D and T2D:
github.com/mustafakorkmaz/Torque3D/tree/Direct3D11
T3D: Direct 11 Dev Branch
github.com/TheDushan/Torque3D/tree/Linux
T3D: Linux Dev Branch
github.com/logicking/GMK
T3D: GMK Dev Branch
github.com/ChrisCalef/T3DTerrainMaster
T3D: Terrain Master Dev Branch
----------------------------------------------------------------
github.com/pchan126/Torque2D/tree/feature/gfx
T2D: GFX upgrade Dev Branch
github.com/pchan126/Torque2D/tree/feature/gfx-lighting
T2D: GFX Vertex Lighting
If you know of any other usefully development branches, please post the links to them.
The idea is to put these branches in the spot light to maybe get other involved and possibly push to each respective main branch.
#2
11/29/2013 (6:19 pm)
Great idea!
#3
T3D: openGL development branch
12/04/2013 (4:23 am)
github.com/LuisAntonRebollo/Torque3D/tree/dev_linux_openglT3D: openGL development branch
Duion