Ocean and shore
by Vincent Ellis · in Torque 3D Beginner · 11/10/2013 (12:18 pm) · 3 replies
I'm generating a T3D terrain based on a World Machine heightmap and now i'm trying to cover the edges with the ocean (so, only the areas with enough height are displayed, creating the illusion of an island. Is there a way of creating a seamlessly endless ocean?
What about the shore shader? Is there a built-in one? For creating that foam effect when it's colliding with the terrain.
What about the shore shader? Is there a built-in one? For creating that foam effect when it's colliding with the terrain.
Torque 3D Owner Joseph Mueller