Committee Meeting Notes: 10/28/2013
by David Wyand · in Torque 3D Beginner · 10/28/2013 (11:38 am) · 0 replies
Attending Committee members: Mike, Christian, Dave
Will be released after v3.5 is out.
Community Art - Christian
Some work has been done on a player model. Feel free to comment: trello.com/c/YlDTEdHc trello.com/c/Zed0vRcX
T3D 3.5 Release - Committee
This week we'll start the 2 week community QA testing. The intent of this is to make sure that nothing has been broken between v3 and what is in the development branch. Tonight (Monday) we'll add in a couple more Pull Requests and from that point on try to only merge in bug fixes from the community. One exception to this is I would like to put in support for the Oculus VR Latency Tester as this will help with things down the road, but this may not go in until later this week.
I'll start a new thread talking about the community QA testing and anyone that is able to help out can chat there.
- Dave
Discussed This Week
Modular Templates - MikeWill be released after v3.5 is out.
Community Art - Christian
Some work has been done on a player model. Feel free to comment: trello.com/c/YlDTEdHc trello.com/c/Zed0vRcX
T3D 3.5 Release - Committee
This week we'll start the 2 week community QA testing. The intent of this is to make sure that nothing has been broken between v3 and what is in the development branch. Tonight (Monday) we'll add in a couple more Pull Requests and from that point on try to only merge in bug fixes from the community. One exception to this is I would like to put in support for the Oculus VR Latency Tester as this will help with things down the road, but this may not go in until later this week.
I'll start a new thread talking about the community QA testing and anyone that is able to help out can chat there.
- Dave
About the author
A long time Associate of the GarageGames' community and author of the Torque 3D Game Development Cookbook. Buy it today from Packt Publishing!