Game Development Community

Committee Meeting Notes: 10/15/2013

by David Wyand · in Torque 3D Beginner · 10/21/2013 (9:08 am) · 4 replies

Attending Committee members: Mike, Christian, Dave

Discussed This Week

Modular Templates - Mike
Mike has run into an 11th hour issue with tools and sound while testing out his modular changes. It is likely that this work won't make it into v3.5 after all, and will be released as a separate branch for people to try out.

Community Art - Christian
Some discussion about a new player model on the Trello card for the task: trello.com/c/YlDTEdHc

GitHub Tutorial
Either Mike or Dave will copy Lukas' tutorial over to GitHub when we have a chance.

T3D 3.5 Release - Committee
We will delay the planned community QA testing phase a little while longer as we would like to get some more Pull Requests in. Mike will be moving soon and his time is being taken up with that (along with his regular job). It is looking like we'll plan for the community QA testing to start the week of October 28 and do the v3.5 release in early November. However, feel free to start any testing you would like to do at any time.

- Dave

About the author

A long time Associate of the GarageGames' community and author of the Torque 3D Game Development Cookbook. Buy it today from Packt Publishing!


#1
10/21/2013 (9:10 am)
Thanks for the update, Dave.
#2
10/21/2013 (2:17 pm)
Whoah, some major pull-request activity just went on. Thanks for the updates.
#3
10/21/2013 (6:44 pm)
Cool beans!

Also, for some reason I thought that said "Modular Templars" and was briefly worried....
#4
10/21/2013 (7:14 pm)
Thanks for the updates and work!