[Paid] Iphone 5 Retina to Pass Evaluation
by Rami Bokhari · in iTorque 2D · 09/25/2013 (6:10 am) · 6 replies
hey there guys,
I've been working for more than 2 years now on my game on iTorque 1.4.1
I just knew about Apple's new rule that all new apps must support iphone 5 4' retina. My game is not universal and doesn't support any retina. I want to know the simplest modification I can make to pass the evaluation. I did some research and found the Pedro tutorial on how to implement iphone 4 retina:
http://www.garagegames.com/community/resources/view/21048
Please help me guys how can I support iphone 5 retina. or upgrading to itorque 1.5 then the free 1.6 update would solve the problem?
I'm willing to pay anyone ready to solve this problem for me and help me pass evaluation.
I've been working for more than 2 years now on my game on iTorque 1.4.1
I just knew about Apple's new rule that all new apps must support iphone 5 4' retina. My game is not universal and doesn't support any retina. I want to know the simplest modification I can make to pass the evaluation. I did some research and found the Pedro tutorial on how to implement iphone 4 retina:
http://www.garagegames.com/community/resources/view/21048
Please help me guys how can I support iphone 5 retina. or upgrading to itorque 1.5 then the free 1.6 update would solve the problem?
I'm willing to pay anyone ready to solve this problem for me and help me pass evaluation.
About the author
I love video games.. video games are my life.. playing can't satisfy me anymore.. thank you GG helping me making my dream worlds a reality
#2
http://stackoverflow.com/questions/6107528/how-to-make-an-iphone-and-iphone4-retina-compatible-app-done-in-cocos2d-easily
Hmm... are you sure that the app has to be universal? Is your app an iPad app?
09/27/2013 (11:56 am)
It sounds like a problem with the xcode project. Maybe this will help?http://stackoverflow.com/questions/6107528/how-to-make-an-iphone-and-iphone4-retina-compatible-app-done-in-cocos2d-easily
Hmm... are you sure that the app has to be universal? Is your app an iPad app?
#3
Please help guys.. Michael Perry or anyone..
09/28/2013 (1:45 am)
thanks for the reply Orion. It's not simple as that my engine version is outdated and I need to modify engine source files and game script to support iPhone 5 retina. Please help guys.. Michael Perry or anyone..
#4
http://www.garagegames.com/community/forums/viewthread/125576
https://www.garagegames.com/community/forums/viewthread/117469/1#comment-784243
09/28/2013 (9:07 am)
Oh, I see. Do any of these help?http://www.garagegames.com/community/forums/viewthread/125576
https://www.garagegames.com/community/forums/viewthread/117469/1#comment-784243
#5
good bye torque.. and thanx for wasting my time on your stupid buggy engine
11/02/2013 (1:19 pm)
nope.. I have to kill the project that I've been working for years.. and port it to Unity.. thanx Orion for trying to help..good bye torque.. and thanx for wasting my time on your stupid buggy engine
#6
11/06/2013 (4:49 am)
You answered your own question. 1.5 has universal app support, 1.6 has improvements for newer devices. Pedro's resource is a step by step example of how to get to basic iPhone 4 retina. Not sure what you were looking for when the answers are right there.
Torque Owner Rami Bokhari
I guess am kinda late.. no ones's here anymore