Game Development Community

GeForce 7050 Integrated

by Schuyler Fish · in Hardware Issues · 09/10/2013 (11:38 pm) · 6 replies

Hi.

I have a GeForce 7050 Integrated video card. Will it work with PhysX?

#1
09/11/2013 (12:59 am)
I believe PhysX in T3D only runs on the CPU, so I don't see why any problems should arise.
Try it out tho and see if it gives you any errors!
#2
09/11/2013 (9:15 am)
That would eliminate the entire purpose of PhysX, but I guess it's possible if you have a really strong CPU.
#3
09/11/2013 (10:38 am)
I guess that depends on what your idea of PhysX' purpose is...
PhysX is very commonly run on the CPU.. As a matter of fact only ~34 games(edit: including games under development) runs it on the GPU. So it has nothing to do with "the purpose of PhysX" as the purpose of PhysX is to give you an advanced physics system.

However the most modern thing is to run PhysX on the GPU using APEX and thats what most nextgen games do, so a move to GPU-based PhysX would make sense somewhere in the future but atm it's not "necessary".
#4
09/11/2013 (12:33 pm)
Torque supports PhysX running in both software or hardware mode. It defaults to software mode. If your card supports PhysX 2.8.4.6 then it will work in hardware mode.
#5
09/11/2013 (7:02 pm)
Good thing Havok's purpose isn't to run on a GPU....

Or Bullet.

And you'd be more likely to find information on whether Nvidia's integrated graphics chipset supports their own physics SDK on their site, I'd think....
#6
09/11/2013 (10:11 pm)
Thanks for the responses, guys. I'll just mess around with things and do what Richard suggested.