Game Development Community

Keyboard events from the GUI editor

by Yue -Rookie Torque 3D- · in Torque 3D Beginner · 09/09/2013 (2:37 pm) · 1 replies

It is possible through the gui editor for the keyboard trigger events (when a key is pressed), for example in the screen that I need to set the escape key do something.

In such a case it can not be that the file is the charge of the first screen in torque.

A greeting.

About the author

http://www.iris3d.tk -Games Studios- <<I do not speak English: I use the google translator>> My goal as a rookie is knowing Torque 3D


#1
09/09/2013 (2:41 pm)
Use an action map. Look at the moveMap from the game for an example.