Questions about ExtendedMove Class
by NiN-NiN · in Torque 3D Professional · 09/06/2013 (10:12 am) · 0 replies
So i've been trying to merge Oculus Rift and Razer Hydra together but i've run into a snag and I am unsure how to fix it regarding the ExtendedMove Class.
I have one of the hydra trying to control the rift's view instead of being seperated.
I was looking at this https://github.com/GarageGames/Torque3D/wiki/ExtendedMove-Class
Which says you can have three sets and I can see the issue is the Hydra is sending data using $mvPosX0 and the rift is using $mvPosX0 as well.
I can disable the rift and the hydra all works fine but the issue is I am unsure how I can make the rift the thirdset using $mvPosX2 does anyone know at all?
I have one of the hydra trying to control the rift's view instead of being seperated.
I was looking at this https://github.com/GarageGames/Torque3D/wiki/ExtendedMove-Class
Which says you can have three sets and I can see the issue is the Hydra is sending data using $mvPosX0 and the rift is using $mvPosX0 as well.
I can disable the rift and the hydra all works fine but the issue is I am unsure how I can make the rift the thirdset using $mvPosX2 does anyone know at all?