Game Development Community

What code does Torsion use to "pause" script execution at a breakpoint?

by Ian Omroth Hardingham · in Torsion · 08/15/2013 (2:35 am) · 2 replies

Would love some details on this - it may help my actual game code.

Cheers,
Ian

#1
08/15/2013 (5:30 am)
For Torque 2D, open debug/telnetDebugger.h and debug/telnetDebugger.cc. All your commands and processors are there.
#2
08/15/2013 (5:42 am)
Cheers Mitch.