How do I get the .ter file?
by Bradley Mitchell · in Torque 3D Beginner · 08/11/2013 (5:21 pm) · 1 replies
I made a map using the editor (basically off the beamng DRIVE game) and I have a .mis file. In order for the map to load correctly, I also need the .ter file.
How do I get it?
How do I get it?
Torque Owner Nils Eikelenboom
Studio DimSum
... new TerrainBlock(theTerrain) { terrainFile = "levels/myTerrain.ter"; castShadows = "1"; squareSize = "2"; baseTexSize = "1024"; lightMapSize = "128"; screenError = "16"; position = "0 0 0"; rotation = "1 0 0 0"; canSave = "1"; canSaveDynamicFields = "1"; }; ..."terrainFile = ..." is the linked terrain file. This file should be present in the "levels" folder by default but may have a different location.