Torque unable to find a compatible display device.
by Parker Kimbell · in Torque 2D Beginner · 07/11/2013 (10:01 pm) · 2 replies
Hey, all.
Sorry if I am not following proper forum procedure. I am a real beginner and these questions are probably pretty basic.
I'm running MAC OS X 10.8 Mountain Lion on VirtualBox on a native Windows 7 machine.
I have been running through the first tutorials for Torque on the wiki and am at the point where I'm building Torque and running the sandbox.
I have successfully compiled Torque2d with X-code, but when Torque itself tries to run I get the following error:
************************
Fatal: (.../Path_to_file/osxWindow.mm @ 128)
Platform::initWindow could not find a compatible display device!
************************
Thanks for whatever help you can offer.
Sorry if I am not following proper forum procedure. I am a real beginner and these questions are probably pretty basic.
I'm running MAC OS X 10.8 Mountain Lion on VirtualBox on a native Windows 7 machine.
I have been running through the first tutorials for Torque on the wiki and am at the point where I'm building Torque and running the sandbox.
I have successfully compiled Torque2d with X-code, but when Torque itself tries to run I get the following error:
************************
Fatal: (.../Path_to_file/osxWindow.mm @ 128)
Platform::initWindow could not find a compatible display device!
************************
Thanks for whatever help you can offer.
Torque Owner Nathan Martin
TRON 2001 Network
Without proper guest additions installed and working there's definitely no hardware graphics acceleration support therefore no OpenGL support. So that's probably why it isn't working for you.