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Torque unable to find a compatible display device.

by Parker Kimbell · in Torque 2D Beginner · 07/11/2013 (10:01 pm) · 2 replies

Hey, all.

Sorry if I am not following proper forum procedure. I am a real beginner and these questions are probably pretty basic.

I'm running MAC OS X 10.8 Mountain Lion on VirtualBox on a native Windows 7 machine.

I have been running through the first tutorials for Torque on the wiki and am at the point where I'm building Torque and running the sandbox.

I have successfully compiled Torque2d with X-code, but when Torque itself tries to run I get the following error:

************************
Fatal: (.../Path_to_file/osxWindow.mm @ 128)

Platform::initWindow could not find a compatible display device!
************************

Thanks for whatever help you can offer.

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#1
07/12/2013 (7:40 am)
Probably because you either didn't install them or the guest OS additions are simply aren't working because your virtualbox setup triggered an unsupported state as explained on virtualbox's forums: Important notice regarding Mac OS X as Guest.

Without proper guest additions installed and working there's definitely no hardware graphics acceleration support therefore no OpenGL support. So that's probably why it isn't working for you.
#2
07/12/2013 (11:38 am)
Looks like my setup is unsupported. Thanks for the reply, Nathan.