TGB, how to use??
by Jonathan Blake · in Torque Game Builder · 06/25/2013 (8:00 pm) · 9 replies
Sorry if this is a super noob question, or the wrong place, but how do I use this software?? It says the 2.0 version is open source, but the download situation is awfully complicated. I found the 1.7.6 installer, but it says I have to register. However there is no option to register the product anywhere! It takes me to the Torque 2D page where I am once again in a loop. Can someone please help me figure out how to use this product? Again, sorry if I'm a noob. I am actually a programmer and this software looks like the perfect option for my project plans. Thanks!
#2
Once you're set up, make sure to follow the Guides which interest you in the wiki and ask any question you may have on the forums! The community is always on the lookout to help newcomers!
Welcome and enjoy T2D!
06/25/2013 (8:30 pm)
@Jonathan : You can either download an compile the source from github or download the pre-compiled binaries from here.Once you're set up, make sure to follow the Guides which interest you in the wiki and ask any question you may have on the forums! The community is always on the lookout to help newcomers!
Welcome and enjoy T2D!
#3
06/26/2013 (6:40 am)
Thanks! I will try later today to get it working. Now, I expect it still has the GUI editor, right? I'm pretty good with scripting and C++ syntax so that won't be a problem, but I want the GUI editor for making levels easily.
#4
Coming with T2D MIT 3.0, Tiled Support will be included in the official repository.
06/26/2013 (8:24 am)
Unfortunately, there are not editors at the moment for T2D MIT. You have to create your levels using external software (Tiled, for example) and code in an interpreter for your map format.Coming with T2D MIT 3.0, Tiled Support will be included in the official repository.
#5
06/26/2013 (8:30 am)
Okay when will 3.0 be released? I understand it may have Android/Linux support, which is a humongous plus. Am I right?
#7
Also I was still wondering, why is 1.7.6 available for download, but when trying to launch the application, it says 0 days remaining and there is no way to buy it?
06/26/2013 (8:38 am)
That sounds great! Development of my project isn't imminent so I can wait for 3.0. I will also play with it when it's released and see what I can help with.Also I was still wondering, why is 1.7.6 available for download, but when trying to launch the application, it says 0 days remaining and there is no way to buy it?
#8
06/26/2013 (8:44 am)
@Jonathan - It is still available for licensing, but we've buried it to put more emphasis on Torque 2D MIT. You can find links to the legacy products at the very bottom of the Torque 2D page on this site. At this point, the only reason to the use the legacy engines would be if you absolutely needed the visual editors. Aside from that, there is no reason to use TGB over T2D MIT.
#9
06/26/2013 (8:48 am)
Well I'm going to start building my levels in Tiled and I've already got the Torsion demo so hopefully I'll be able to roll whatever levels I have into 3.0 when it is released. Thanks for the info!
Jonathan Blake