Game Development Community

Macro redefinition warnings

by Daniel Buckmaster · in Torque 3D Professional · 06/14/2013 (10:41 pm) · 2 replies

Okay, so I've started a new project and suddenly I'm getting a ton of warnings about redefining the TORQUE_ENGINE_PRODUCT macro. It's defines both in Engine/source/app/version.h and Project/source/torqueConfig.h. It's defined as 0007 in the former and 0006 in the latter. I'm pretty sure I fixed this once before, but I don't remember what the cause of the problem was.

Anybody?

About the author

Studying mechatronic engineering and computer science at the University of Sydney. Game development is probably my most time-consuming hobby!


#1
06/15/2013 (6:32 am)
I noticed the change to 0007 but don't remember getting any issues on build.
#2
06/15/2013 (3:25 pm)
Hmm, well changing the other one to read 0007 as well seems to have fixed it.