Game Development Community

Any Stumbling Blocks to Improving Torque 2D?

by Charlie Patterson · in Torque 2D Professional · 06/07/2013 (7:34 pm) · 21 replies

Hi everyone,

I'm curious if anyone has considered jumping in and improving Torque 2D, except for some road block.

For instance, it took me a while to get used to git. The process is several times harder than just using Subversion, to me at least. Now I'm not sure what to do about that, but at least I said it.

How about you? Any things that's keeping you on the fence? Or slowing you down?

Maybe we can find ways around them.
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#21
08/05/2013 (12:04 am)
Tim: my experience exactly!

Charlie: work is slow but I'm getting there.
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