Port for Multiplayer?
by Rene Bischof · in Torque 3D Professional · 05/29/2013 (10:34 am) · 2 replies
Hello.
I downloaded the version from the official website today.
Now i want to test, if someone can join my server.
But no one can see it.
Can you please tell me, which port needed to be forwarded on my router?
I hope you can help.
Thank you really much.
Regards from Germany, Rene
I downloaded the version from the official website today.
Now i want to test, if someone can join my server.
But no one can see it.
Can you please tell me, which port needed to be forwarded on my router?
I hope you can help.
Thank you really much.
Regards from Germany, Rene
Torque Owner Richard Ranft
Roostertail Games
You can change this in core/scripts/server/defaults.cs ($Pref::Server::Port) - but then you have to update this in core/scripts/client/defaults.cs ($pref::Net::Port).
Also, search the scripts for "masterserver" - this is traditionally expected to be on 28002, but you'll have to set up your own if you intend to ue one (or just use the default from GarageGames).