Game Development Community

Zombie Resource Help

by joey r · in Torque 3D Professional · 05/16/2013 (11:22 am) · 5 replies

http://www.garagegames.com/community/resource/view/21702/1#comments

I got it all setup, how do I spawn in Zombies?
I setup the sim groups etc.
but nothing spawns.
I try typing in the console unleashZombies();

it says
GameBase::setDatablockProperty - Could not find data block "MegaZombie"
shapebase::onAdd - no datablock on shape 5851:AIPlayer ((null))

I have pasted the MegaZombie.cs in art/datablocks, art/datablocks/actors, and in art\shapes\actors\GG_Zombie to make sure it doesnt miss it. I have no clue what is wrong with the second one.

Can someone help me a bit more indepth with this? I really have no clue what to do


#1
05/16/2013 (12:04 pm)
make sure your shapefile is pointing to correct file:

" shapeFile = "art/shapes/actors/GG_Zombie/MegaZombie.DAE";"

do u have that file on proper place?
make sure of dae/dts.
#2
05/16/2013 (12:16 pm)
Also make sure that youre executing the zombie.cs file. In art/datablocks/datablockExec.cs under
exec("./player.cs");

add

exec("./zombie.cs");
#3
05/16/2013 (12:24 pm)
Got it working! Thank you guys very much!

But how do you get it working with automatic spawns? It is only working for me when I type in unleashZombies
#4
05/16/2013 (2:41 pm)
how do you want the zombies to spawn?

on a trigger?

if you kill a zombie?

after an amount of time has passed add another zombie?

if you check (ai spawn triggers, killing ai, ai spawn timers) in the search engine am sure you will find plenty of examples.

I would write something but am busy at min, sorry if I'm no help :-(
#5
05/16/2013 (3:21 pm)
Yeah it's okay, I figured it out. It's just my newbiness, I realized there was an autoSpawn tick on spawnspheres.