Game Development Community

Compile Torque 3D project

by Victor · in Torque 3D Beginner · 05/14/2013 (7:11 am) · 14 replies

Hello everyone!

Can someone make little guide "How to compile your project step by step"?
Because everytime when i try to compile test project, VS says me about four error.
I have no more ideas.

I have my own group at vk.com http://vk.com/torque3d
And everyone interesting to "How to compile it", and me too.

Sorry for my bad English.

#1
05/14/2013 (7:21 am)
The Torque3D Readme is your friend ;)
#2
05/14/2013 (7:43 am)
Thanks, but it doesnt work to me.

Something else?

If only it were that easy - I would not be here.
#3
05/14/2013 (7:45 am)
You could share the 4 errors and someone may be able to help you identify the resolution.
#4
05/14/2013 (7:48 am)
Andy Dbest, yep, give me a moment.
#5
05/14/2013 (8:22 am)
18>------ Build started: Project: newProPhysX, Configuration: Debug Win32 ------
18> main.cpp
18>LINK : fatal error LNK1104: cannot open file 'C:Torque3DMy ProjectsnewProPhysXgamenewProPhysX_DEBUG.lib'
========== Build: 14 succeeded, 4 failed, 0 up-to-date, 0 skipped ==========
Where can i find this file? newProPhysX_DEBUG.lib
or why it doesn't created?

i can't find other errors and their location

I use VS 2012
#6
05/14/2013 (10:25 am)
"I have my own group at vk.com http://vk.com/torque3d"
cannot understand the language.

"XXXX_DEBUG.lib"

most of the time it happens when there are wrong compiler's settings.
or if your hdd is out of space.

i do not use vs12.
so cannot help with it's settings.
as those docs are for vs12 and vs 08.so better try with vs2010 professional edition.
#7
05/16/2013 (9:01 am)
http://cs309622.vk.me/v309622950/8a65/IHjWI2JGNbE.jpg
Sorry for russian language, i do not have the English version of Visual Studio
Can someone help me?
#8
05/16/2013 (2:33 pm)
Do you have the PhysX SDK installed? It sounds like it can't find a PhysX-related DLL, which should have been created with your project.

If you don't want to use PhysX, you can use the Project Manager to generate a project without it.
#9
05/18/2013 (8:29 am)
I have installed it. And I added to configuration file line $PHYSX_SDK_PATH = "C:\PhysX_SDK"; then I launch generateProjects.bat file and then open generated *.sln project file via Visual Studio 2010 and I just try to build it.

May be it OS defect?
#10
05/18/2013 (10:11 am)
do not waste your time with physx.
1st compile t3d without physx module.
once it is compiled successfully then try with physx.

go with full template

+if u want community help then use english parts otherwise u will have to wait for someone from russia
#11
05/18/2013 (1:02 pm)
Thanks for reply guys. I'm have read the official documentation.
The problem is that only I have my small Russian community at vk.com us is getting bigger by the day.
I badly write in English, but understand much better.
#12
05/19/2013 (6:58 am)
"I badly write in English"---my english is much worse than u.but never mentioned by anyone.
just make it clear enough to find out what u want to know.
#13
06/05/2013 (3:45 am)
I have successfully compiled Torque 3D project! It's was my mistake.. I replaced the files from version 2.0 to version 3.0.

Thanks to everyone!

Victor.
#14
01/16/2015 (5:13 am)
This Is Replyed After 2 yrs