T3D tutorials en masse
by Lukas Joergensen · in Torque 3D Professional · 05/13/2013 (11:50 pm) · 49 replies
This is a list of available T3D tutorials!
Downloading T3D from GitHub and compiling projects etc.
All tutorials that primarily covers working in C++
All tutorials that primarily covers working in TorqueScript
All tutorials covering designing art for T3D, importing it and placing it in the world
Tutorials on how to create terrains for T3D, and how to export/import terrains
Full-blown game tutorials
I've always thought that there is not enough focus on the plenty of tutorials you'll find here and there. It should really be highlighted more: "Oi! Torque3D has tutorials" it sets a high barrier that these tutorials are so hard to find aswell.
So here is a central place to find these tutorials.
Wanna help?
Submit a tutorial in the comments or if you've went through one of the tutorials then leave a rating and a "user-level" estimation in the comments, that would be a great help!
Special terms:
Explanation of some of the terms used in the list
Tags:
--------------------------------------------------------
Resource: This tag means that the link points to a resource rather than a tutorial, which means that to learn anything from it you will have to read through the comments.
TGE: This tag means that the link points to a tutorial that is for the older version "Torque Game Engine" rather than T3D.
TGEA: This tag means that the link points to a tutorial that is for the older version "Torque Game Engine Advanced" rather than T3D.
Professional: This tag means the tutorial is made by professionals, that were probably paid for it.
Video: This tag means the tutorial is a video tutorial.
x-part: This tag means the tutorial is split up into x seperate parts.
The almighty documentation
Installing / setting upDownloading T3D from GitHub and compiling projects etc.
- T3D Readme by GarageGames level: Undetermined
- GameEngine Setup(video) by Jared Swets level: Undetermined
- T3D Introduction/video) by PRDV Entertainment level: beginner
All tutorials that primarily covers working in C++
- Engine source analysis(video) by Nuny abusiness level: advanced
All tutorials that primarily covers working in TorqueScript
- T3D documentation by GarageGames level: Undetermined
- Guides by GarageGames level: Varying
- CoinCollection tutorial by Lukas Joergensen level: Beginner
- Plastic Gems by Paul Dana level: Varying
- T3D bones by Daniel Buckmaster level: Undetermined
- TorqueScript Video Series(video) by MakingIndieGames level: Beginner
- Your guide to wheeled vehicles by Daniel Buckmaster level: Beginner
- Damage and Destruction by Michael Hall level: Beginner
- The Ultimate Guide to Torque 3D by Robert C. Fritzen level: Beginner
- Wheeled vehicle tutorial(video) by BigDaz level: Beginner
- Object Creation Series(video, professional, TGEA) by GarageGames level: Undetermined
- Collada to Torque3D Part 1(video) by Mike Flynn level: Beginner
- Collada to Torque3D Part 2(video) by Mike Flynn level: Beginner
- Makehuman to Torque3D Basics(video) by Game Engine Reviews level: Beginner
All tutorials covering designing art for T3D, importing it and placing it in the world
- Scene Construction series(video, professional. 6 parts) by GarageGames level: Undetermined
- River Editor(video, professional) by GarageGames level: Undetermined
- Road and Path Editor(video, professional) by GarageGames level: Undetermined
- Material Editor(video, professional) by GarageGames level: Undetermined
- Decal Editor(video, professional) by GarageGames level: Undetermined
- Zone and portals(video, 2-part) by hansgeorgmark1 level: Undetermined
- Level preview image(video) by BigDaz level: Undetermined
- Collada to Torque3D(video) by Mike Flynn level: Undetermined
- How To: Grass(video) by BuddyDoQ level: Undetermined
- Terrain and Terrain Painter(video) by Jared Swets level: Undetermined
- Terrain Essentials(video) by Jared Swets level: Undetermined
- Particle Editor(video) by Jared Swets level: Undetermined
- Ground Cover(video) by Jared Swets level: Undetermined
- T3D Basics(video) by learnTorque level: Undetermined
- Scene object and tools(video) by PRDV Entertainment level: beginner
- Forest painter and terrain(video) by PRDV Entertainment level: beginner
- Designing a level(video) by PRDV Entertainment level: beginner
- CodeSampler tutorial collection(TGE) by CodeSampler level: beginner
Tutorials on how to create terrains for T3D, and how to export/import terrains
- WorldCreator to Torque3D by Lukas Joergensen level: undetermined
- Making a Terrain in T3D From Start to Finish by Jacob Dankovchik level: undetermined
- Terrains in Torque3D - A Pocket Guide by Dan Webb level: undetermined
Full-blown game tutorials
- Tactics-Action Hybrid Game by Steve Acaster level: Beginner -> Advanced
- FPS Tutorial by GarageGames level: Beginner -> Advanced
- Zombie Game Resource(resource) by Michael Perry level: N/A
- Simple FPS Tutorial by Steve Acaster level: beginner
- RTS game prototype by GarageGames level: beginner
- Designing a FPS by Robert Fritzen level: beginner - Parts: 1, 2, 3, 4-a.
- Shadows and Lighting for custom materials by Liman3D level: Advanced
- Phong lighting model by Liman3D level: Advanced
- Sub-Surface Scattering by Liman3D level: Advanced
- Working in TBN space by Liman3D level: Advanced
- Night Vision Post FX shader by Liman3D level: Advanced
- Tone mapping usage on custom materials by Liman3D level: Advanced
- Extending the Torque3D Material System by GameClay level: Advanced
- Assigning Per-Shape Shader Values in Torque3D by GameClay level: Advanced
I've always thought that there is not enough focus on the plenty of tutorials you'll find here and there. It should really be highlighted more: "Oi! Torque3D has tutorials" it sets a high barrier that these tutorials are so hard to find aswell.
So here is a central place to find these tutorials.
Wanna help?
Submit a tutorial in the comments or if you've went through one of the tutorials then leave a rating and a "user-level" estimation in the comments, that would be a great help!
Special terms:
Explanation of some of the terms used in the list
Tags:
--------------------------------------------------------
Resource: This tag means that the link points to a resource rather than a tutorial, which means that to learn anything from it you will have to read through the comments.
TGE: This tag means that the link points to a tutorial that is for the older version "Torque Game Engine" rather than T3D.
TGEA: This tag means that the link points to a tutorial that is for the older version "Torque Game Engine Advanced" rather than T3D.
Professional: This tag means the tutorial is made by professionals, that were probably paid for it.
Video: This tag means the tutorial is a video tutorial.
x-part: This tag means the tutorial is split up into x seperate parts.
About the author
IPS Bundle available at: https://www.winterleafentertainment.com/Products/IPS.aspx
#22
01/05/2014 (7:41 pm)
Link "Plant modeling tutorial(video) by Ron Kapaun level: Beginner" is dead.
#23
the site says
<SITE OFFLINE>
3TD STUDIOS MANAGEMENT
So perhaps it will be back later on :o)
01/06/2014 (1:36 am)
@Nils Eikelenboomthe site says
<SITE OFFLINE>
3TD STUDIOS MANAGEMENT
So perhaps it will be back later on :o)
#24
He did ask a while back if someone else would host the tutorials, I haven't heard from anyone.
01/06/2014 (4:15 am)
I think Ron is pulling everything tbh, he is also pulling his art packs from WLE.com and GG.com.He did ask a while back if someone else would host the tutorials, I haven't heard from anyone.
#25
That's all :)
02/06/2014 (5:30 am)
I don't think I need Ron's plant tut hihi, just pointing out it might be good to clean up this list once in a while. That's all :)
#26
But some time has passed I think you are right it is about time to remove it completely.
02/06/2014 (8:45 am)
I'll always be keeping this up-to-date, I was just hoping that someone had actually followed up on Ron's offer to host the tutorials :)But some time has passed I think you are right it is about time to remove it completely.
#27
If you see inaccurate information please contact me via richard@roostertailgames.com or service@roostertailgames.com.
I will try to get this synced back to the doc repo on GitHub shortly. At the moment the only difference should be the RTS Prototype article - I've expanded and clarified a little.
02/06/2014 (9:03 am)
I have hosted an unofficial version of the T3D documentation here. The GG guys are very busy and I don't know what sort of hoop jumping would be required to get these updated live on the official site, it is easier for me to maintain them from home this way.If you see inaccurate information please contact me via richard@roostertailgames.com or service@roostertailgames.com.
I will try to get this synced back to the doc repo on GitHub shortly. At the moment the only difference should be the RTS Prototype article - I've expanded and clarified a little.
#28
If you stop hosting the documentation, please notify me so I can change the link again :)
02/09/2014 (1:57 pm)
@Richard, this version of the documentation seems to have a better format and if it's more up-to-date then it would make sense to link to it instead.If you stop hosting the documentation, please notify me so I can change the link again :)
#29
04/02/2014 (12:44 pm)
Updated with Liman3D tutorials
#30
04/02/2014 (2:03 pm)
Updated with GameClay tutorials
#32
04/09/2014 (10:26 pm)
@dB, it was a little hard to place but it's added now!
#33
05/01/2014 (10:47 pm)
Updated with terrain tutorials from me, Dan Webb and Jakob Dankovchik.
#34
EDIT: Also, damage and destruction deserves its own spot on the list.
EDIT: And doxygen documentation could go on there?
08/23/2014 (4:17 am)
For the record, t3d-bones is at beginner level. If you count scripting as beginner.EDIT: Also, damage and destruction deserves its own spot on the list.
EDIT: And doxygen documentation could go on there?
#35
09/06/2014 (10:06 am)
Anyone know of a good player/character model/export/import tutorial? That would be a very valuable contribution....
#36
@Richard the best I've been able to find is one for animated models and not specifically characters.
09/23/2014 (10:48 pm)
@dB doxygen is 404'd@Richard the best I've been able to find is one for animated models and not specifically characters.
#37
09/23/2014 (10:51 pm)
Updated with new object creation tutorials and removed the TorqueScript eBook because of 404.
#38
www.phantomdev.net/staff/phantom139/public/RFT3DGuide_PREV.pdf
[Part 1] Designing a FPS - Intro
www.garagegames.com/community/resources/view/21135
[Part 2] Designing a FPS - The Hud, and it's Importance
www.garagegames.com/community/resources/view/21151
[Part 3] Designing a FPS - Weapons, Ammunition, and Actions
www.garagegames.com/community/resources/view/21152
[Part 4-a] Designing a FPS - Singleplayer
www.garagegames.com/community/resources/view/21290
01/25/2015 (1:13 pm)
From Robert Fritzenwww.phantomdev.net/staff/phantom139/public/RFT3DGuide_PREV.pdf
[Part 1] Designing a FPS - Intro
www.garagegames.com/community/resources/view/21135
[Part 2] Designing a FPS - The Hud, and it's Importance
www.garagegames.com/community/resources/view/21151
[Part 3] Designing a FPS - Weapons, Ammunition, and Actions
www.garagegames.com/community/resources/view/21152
[Part 4-a] Designing a FPS - Singleplayer
www.garagegames.com/community/resources/view/21290
#39
01/25/2015 (2:07 pm)
@johxz Thanks! I added them to the list.
#40
The Ultimate Guide to Torque 3D Preview Torque 3D 3.5.1
www.phantomdev.net/staff/phantom139/public/RFT3DGuide_PREV.pdf
Good guide, 7 complete chapters. level beginner
From Steve Acaster
Simple FPS Tutorial (T3D 1.1 beta3) This version applies to actual Torque3D?
Port One - Level Creation
www.garagegames.com/community/resources/view/20829
Part Two: custom art scripts for a semiauto weapon
www.garagegames.com/community/resources/view/20833
Part Three: custom art scripts for a fullauto weapon
www.garagegames.com/community/resources/view/20834
Part Four: custom scripts for sharing the paricles, FX and audio of these two weapons
www.garagegames.com/community/resources/view/20835
Part Five: custom server scripts for firing the weapons
www.garagegames.com/community/resources/view/20836
Part Six: custom Player script
www.garagegames.com/community/resources/view/20837
Part Seven: custom gameType and testing our custom scripts
www.garagegames.com/community/resources/view/20838
Part Eight: Custom Ai Bot
www.garagegames.com/community/resources/view/20839
Part Nine: Simple Ai Combat Scripts
www.garagegames.com/community/resources/view/20840
Part Ten: Simple Pathed Ai
www.garagegames.com/community/resources/view/20841
Part Eleven: GamePlay, Challenge, Variation and Set-Pieces
www.garagegames.com/community/resources/view/20844
Part Twelve: Finale
www.garagegames.com/community/resources/view/20847
from "Game Engine Reviews"
Makehuman to Torque3d Basics
www.youtube.com/watch?v=STKq2LE4gdc
01/28/2015 (8:43 pm)
@Lukas you left behind from Robert FritzenThe Ultimate Guide to Torque 3D Preview Torque 3D 3.5.1
www.phantomdev.net/staff/phantom139/public/RFT3DGuide_PREV.pdf
Good guide, 7 complete chapters. level beginner
From Steve Acaster
Simple FPS Tutorial (T3D 1.1 beta3) This version applies to actual Torque3D?
Port One - Level Creation
www.garagegames.com/community/resources/view/20829
Part Two: custom art scripts for a semiauto weapon
www.garagegames.com/community/resources/view/20833
Part Three: custom art scripts for a fullauto weapon
www.garagegames.com/community/resources/view/20834
Part Four: custom scripts for sharing the paricles, FX and audio of these two weapons
www.garagegames.com/community/resources/view/20835
Part Five: custom server scripts for firing the weapons
www.garagegames.com/community/resources/view/20836
Part Six: custom Player script
www.garagegames.com/community/resources/view/20837
Part Seven: custom gameType and testing our custom scripts
www.garagegames.com/community/resources/view/20838
Part Eight: Custom Ai Bot
www.garagegames.com/community/resources/view/20839
Part Nine: Simple Ai Combat Scripts
www.garagegames.com/community/resources/view/20840
Part Ten: Simple Pathed Ai
www.garagegames.com/community/resources/view/20841
Part Eleven: GamePlay, Challenge, Variation and Set-Pieces
www.garagegames.com/community/resources/view/20844
Part Twelve: Finale
www.garagegames.com/community/resources/view/20847
from "Game Engine Reviews"
Makehuman to Torque3d Basics
www.youtube.com/watch?v=STKq2LE4gdc
Torque Owner Demolishun
DemolishunConsulting Rocks!
I added a link to this list in the links list under "Gems & Tutorials". I see no reason to duplicate the awesome work you have done here. This is a good list.