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Gui Profiles Gui Editor

by Lucas van der Togt · in Torque Game Builder · 05/13/2013 (9:56 am) · 3 replies

Hello Forum. I was trying to learn how to use the GuiEditor in Torque 2D 1.7.6. I read some of the tutorials on TDN and when they wanted me to select a profile, they could select it in the GuiEditor, but when I try to do that it only shows the example profiles which I don't need for the tutorial. So I have to go into the script to change it. Does anyone know how I can fix this?

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#1
05/19/2013 (7:55 am)
I seem to recall that the GUI editor tutorials are run from a pre-built tutorial project? I think that tutorial came with TGB in the "games" directory if I recall everything fairly well. Not ringing a bell?
#2
05/20/2013 (8:51 am)
I believe that you have to do some fiddling to get the profiles to all show up in that list - I'll have to look at some old code when I get home, but I know it's possible. Not sure why it doesn't do that by default, probably just an oversight somewhere....
#3
05/21/2013 (9:29 am)
I just started the tutorial for the Gui Editor in one of my own projects, that I found on TDN.