Help! I seem to be really confused!
by Matt Snell · in Torsion · 04/28/2013 (3:15 pm) · 5 replies
Im new to torsion and I don't understand these computer terms and codes u have to confirm to program the game. Someone please tell me how to understand things like C++, without getting my mind numb.
#2
04/29/2013 (5:32 am)
Ops wrong thread... Sorry.
#3
05/16/2013 (12:47 pm)
To be more specific,I'm using Torque 3D and, I appreciate the help. I think I understand what you are saying about it, but then what is exactly a torque "script", I'm sorry but I don't really feel like spending two hours researching some resources on the internet. It probably is the only way but, tell me if there is a FREE tutorial on at least the basics. Thank you for all your replies.;)
#4
05/16/2013 (4:12 pm)
Take a look at the FPS Tutorial. It was written with complete beginners in mind and walks you through the process of making a basic multiplayer FPS game.
#5
Having completed that I was able to understand how Torquescript (for T2D MIT) worked almost right away.
05/20/2013 (5:02 am)
The entirety of my C++ knowledge is from this tutorial series, which does a REALLY good job at explaining the basics: thenewboston.org/list.php?cat=16Having completed that I was able to understand how Torquescript (for T2D MIT) worked almost right away.
Associate Simon Love
What engine are you trying to learn? Torque2d or Torque3D?
Knowing this might help the community in guiding you towards the corresponding resources.
-------
As a side note, if you plan on understanding C++, there is no 'simple' way. You will need to pick up programming books or follow online tutorials and put in lots and lots of practice.
When it comes to the Torque series of engines however, C++ knowledge is necessary only if you plan on editing the source code directly for more advanced technical things : A game can be 100% constructed with Torquescript without you ever having to touch C++.