World editor and physics objects question
by Ronald J Nelson · in Torque 3D Professional · 04/26/2013 (8:37 pm) · 1 replies
I just had a couple quick question I was hoping someone would save me some time digging on.
1. When in world editor mode, are there any functions for the physics objects that are still active like processTick?
1. When in world editor mode, are there any functions for the physics objects that are still active like processTick?
Torque Owner Ronald J Nelson
Code Hammer Games