Game Development Community

Committee Meeting: 04/23/2013

by Charlie Patterson · in Torque 2D Professional · 04/23/2013 (9:18 am) · 0 replies

past business

* mich
spine progress - spine boy working basically but work to do
leap controller closer to releasable - maybe Friday
lots of logistics such as code reviews

* simon
standards doc close to complete
joints toy doing OK - needs more work before alpha version ready

* charlie
lots more doxygen research
can bring markdown off of a wiki and keep with docs
can output docs in XML for use with live engine
reported bugs to doxygen team :)
wrote a (Ruby) script to update code from "string" docs to "comment" docs

discussion points

* android kickstarter priority
make sure to get the word out
subreddits such as gamedev, androiddev, android etc
other places mentioned in the forums

* considering a few quick games, like pong to show off how quickly it can be done in T2D

* meet again to discuss new in-code document effort in full

action items

* mich
(will be a very "logistical" week)
continue on all fronts
especially getting the android port word out

* simon
finish standards
begin in-code document efforts
get the android port word out

* charlie
continue in-code document efforts
get the android port word out