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New templete's and [NAME] DLL.vcxproj

by Kevin Mitchell · in Torque 3D Professional · 04/19/2013 (5:36 am) · 6 replies

I'm trying to make a template for my pack but when I generate a new project none of the files that should be in the project are there. I have to re create the folders and the files there in. Where do the project files get generated from?

IE:

RPG Templete Full DLL.vcxproj
RPG Templete Full DLL.vcxproj
RPG Templete Full DLL.vcxproj.user

#1
04/19/2013 (5:48 am)
Is there a doc on:

E:\Torque\Torque 3D 1.2\Tools\projectGenerator

and files there in?
#2
04/19/2013 (12:43 pm)
Nope -

In your template under buildFiles/config you'll find a file called project.conf.

In it, look for
Torque3D::beginConfig( "win32", "Full" );

Unless of course you used a different template I guess. Anyway, point is, find beginConfig() and change the second parameter to your project name.

Discovered it when making project generator scripts for VS 2012.
#3
04/19/2013 (2:51 pm)
I'll try that's after I pass out real fast work whoop me down today. Thx.
#4
04/19/2013 (7:23 pm)
Its already set that way. But in projectCode.conf i set this up to add:


addSrcDir('../source/rpg_engine');

but when making a new project from the templete the directory is not added.
#5
04/19/2013 (7:58 pm)
If I open the project in the template it shows the custom directory. But it will not be there when I make a new project from it. I'll keep trying then...
#6
04/20/2013 (9:02 pm)
Finally got it. I had to peice your info with some other links in various places in the forums. Might make a resource for this to add to my library.


Thanks again.