Game Development Community

Committee Meeting: 04/16/2013

by Charlie Patterson · in Torque 2D Professional · 04/16/2013 (3:48 pm) · 0 replies

Past Business

Mich
Leap controller support is going well, and covering about 70% of its feature set (which is huge).
Spine is coming along (sizes are mangled and a few bugs like that)
GG has no resources to build a new forum but Mich would like to have one
Made a few editor "proof of concept"s on paper -- scrapped them so far
Lots of qt reading
Reviewed pull request queue

Simon
Working through the new joints toy

Charlie
80% finished on research for a new documentation system (all Doxygen)

Discussion Points

Talked about creating a demo game as a community and blogging as we go.
Talked about pull requests and the need for a bit of a coding standard -- something lightweight
Discussed next T2D master upgrade and calling it "version 3.0" versus "2.1"

Action Items

Mich
Work on pull requests such as gridbase gui control and the glkit math

Simon
Finish up joint toy
Work on coding standards doc
Continue watching community boards

Charlie
Lead discussion on new document plan to see if we should convert with pros/cons known.
Continue watching pull request queue