Skip to frame for animations.
by Kevin Mitchell · in Torque 3D Professional · 03/31/2013 (9:28 pm) · 1 replies
Does the engine have the ability to skip to a given animation frame? If not I guess I'll jump in and tinker.
About the author
Riding Solo since 2005. Current Project: Fated World 2005-Present RPG Engine Tool Kit - Now available.
Torque Owner Ivan Mandzhukov
Liman3D
0.0 is the beginning, 1.0 is the end of the animation playback.
Keep in mind that cyclic animations do not have an end (1.0)