Spawned AIPlayer to follow Path set in Editor in T3D
by chris21 · in Game Mechanics Kit · 03/26/2013 (4:37 am) · 2 replies
Hi everyone,
i know this has been asked a dozen times, but i still don't find the answer.
The case is as follows:
I have a NPC AIPlayer that i spawned using the editors Player Spawn Sphere (e.g. placing a character that is standing at the entrance of a builidng, etc).
When i restart the game, the Character is standing at the right location. So far, so good.
Now i simply want that Character to follow a simple path i also defined using the Editor (e.g. for walking up and down the street).
Now i just can't get that Character follow the path (first i thought one could simply place it below the path node in the editor, but i recognized it's going to be more difficult than that :-) ).
I did set up the player using an AIPlayer.cs file, a NPCPlayerDatablock and the Path.
Now i just do not know how to connect these.
I do have to connect the AIPlayer to the Path, somehow, don't I?
I would be very happy if anyone has a straight forward hint to this.
Many thanks,
C
i know this has been asked a dozen times, but i still don't find the answer.
The case is as follows:
I have a NPC AIPlayer that i spawned using the editors Player Spawn Sphere (e.g. placing a character that is standing at the entrance of a builidng, etc).
When i restart the game, the Character is standing at the right location. So far, so good.
Now i simply want that Character to follow a simple path i also defined using the Editor (e.g. for walking up and down the street).
Now i just can't get that Character follow the path (first i thought one could simply place it below the path node in the editor, but i recognized it's going to be more difficult than that :-) ).
I did set up the player using an AIPlayer.cs file, a NPCPlayerDatablock and the Path.
Now i just do not know how to connect these.
I do have to connect the AIPlayer to the Path, somehow, don't I?
I would be very happy if anyone has a straight forward hint to this.
Many thanks,
C
#2
I finally got my NPC follow that path. It's actually easier than i thought.
I'll put together a short step by step for any beginner who is interested.
03/30/2013 (4:35 am)
Thanks a lot for the fast reply!I finally got my NPC follow that path. It's actually easier than i thought.
I'll put together a short step by step for any beginner who is interested.
Associate Steve Acaster
[YorkshireRifles.com]
And make sure that it is an Ai and not a player you spawned. ;)
There's also a couple of simple game tutorials which deal with Ai and paths on the T3D guids page under the community section.
www.garagegames.com/products/torque-3d/guides